A Perfect Solo Library: Adventure Board Games, and Runebound vs The Witcher
As It Turns Out, Cranking Down To 50 Games Isn't That Hard
An unexpected replacement for the snazzy Runebound Third Edition, even with its upcoming solo/co-op expansion... The Witcher Adventure Game. Plus ruminations on what makes an adventure board game, and why I keep three of them in my Perfect Solo Library.
Lair of Lith, DMCA Safe Harbor for Non-Service Providers, and Why I Never Let People Upload Images
Let me tell you, if I let in all the "maybe" games, I would be at 51, and half of those are very, very weak maybes. We're talking about fights between my sentimental memories and keeping what I believe are seminal board game works that I only play sometimes.
Dropping the Mask: I’m Not BilboAtBagEnd Anymore
Or, Ava prefers to not be sued over a board game hobby nor a particularly intense infatuation with Duel of Ages II, which is a damn fine game by the way, though difficult for most gamers to acclimate to and quite difficult to solo.
What I've Been Playing: Belated January 2017 Edition
A few years ago, I once proclaimed, quite publicly, that I’d always love Lord of the Rings, and that I’d never ever not be BilboAtBagEnd at BoardGameGeek. As it turns out, BilboAtBagEnd was just a mask, and it was always Ava Jarvis who mattered all along.
Interlude: Why I Like Agricola's 🌲 and 👽 Decks When So Many People Hate Them
January 2017 was so brutally unpleasant that I played 161 total game sessions across 34 games. February, by contrast, was a bit of a fallow month but—tell you what—let's have a chat about some of these games, and we'll see if I manage to play anything in March.
A Perfect Solo Library, Part 2: Uwe Rosenberg's Harvest Series (First Third)
There should never, ever be a reason to scream abuse at your opponents. For some gamers, however, an exception is made for these expansions, which is a very sorry state of affairs indeed.
A Perfect Solo Library, Part 1: The Oniverse
I thought I could sell one of these for some money to buy new games. As it turns out, I can't part with a single one.
Solo Variant: Agricola: All Creatures Big and Small
A review of the Oniverse series, a near perfect library of light yet thinky solo games with seemingly infinite variety. Let me show you a world of dreams—in a handful of cards. And tiles. And dice.
Really, I love this series and want to share that love.
Solo Rules for the Glass Road Harlequin Promo
An easy-to-track beat-your-highest-score variant with a delicious twist: you fight your past self. Welcome to Farms of Future Past.
Review: Spirits of the Rice Paddy
The solo rules doesn't seem to exist in English for this promotion, currently available in the Board Game Geek store. Here's my translation. (Ah, this brings back memories of the early days of gaming...)
Ticket to Ride: A Solo Variant that Runs Simply and Brutally
Spirits of the Rice Paddy (Purchase direct from Ape Games for included solo kit) is a farming game that’s quite different from the rest. I’d say the main difference is the water flow mechanism and the spirit card priority system in relation to that.
A Solo Farmer’s Disatisfaction with Grand Austria Hotel
So I highly, highly recommend the Simple Solitaire Rules by F H for Ticket to Ride on BoardGameGeek. It’s the best of automas for this game, and I think it’s adaptable to the other games in this series (excepting for the most recent Rails and Sails, which… I have issues with, so I’m not worried).
Review: Nemo's War, Second Edition
It’s not about the player interaction or lack thereof (which is more limited than in, say, Catan). My beef is solely with the game’s mechanisms not building up any appreciable engines, which is a separate matter entirely from player interaction.
My review of Nemo’s War, 2nd Edition, by Victory Point Games.